Pokemon Emerald Imperium: A Tougher Take on Hoenn
The Play Now section of Emerald Imperium is a ROM hack that increases difficulty and quality of life improvements within the game. Version 1.0 is now complete and runs from early-game to the Elite Four, with an added post-game. The battles have been made more difficult with the usability of abilities, stats, and movesets being touched upon to allow for a bit more thought.
Though not directly related to Radical Red, it borrows many features that this hack does better—new evolutions, good movepools, smart AI—to present players with a new but familiar Hoenn adventure. Those who enjoy tough battles or doing Nuzlockes will find that this hack retains the traditional feel but places much importance on every battle.
If you like quick-and-easy gameplay, check out the version downloadable onkbhgames.com. Be it a harder version of Emerald or simply a newer way to experience Hoenn,Emerald Imperiumwill not disappoint.
Features
Almost every Pokémon from Gen 1 – 9 is included (a few Legendaries missing)
Battle engine improved vastly with modern mechanics and much smarter AI
Custom Minimal Grinding Mode configurable (MGM, detailed below)
Built-in Difficulty Modes: Easy and Normal for now; I would happily add more on demand (detailed later)
Built-in Randomizer allowing for configurable species and ability randomization (detailed later)
Built-in Level Caps
Mega Evolution
New custom Megas introduced for many Pokémon, including Gen 4 starters, and several Gigantamax forms converted to Megas
Added several Gen 4 characters, such as an alternative rival Dawn, Gym Leaders (only Roark is required), etc.
DexNav
Toggleable Following Pokémon
Gen 5 style party menu and Pokémon summary screen
With built-in functions to view EVs and IVs
Type icons shown during battle
Move power calculator during battle
Sleep Clause
Heart Gold/Soul Silver style Pokédex
Form changing Key Items for Rotom, Genies, Shaymin, and Hoopa
Form-changing NPC scripts for Silvally and Genesect (requires their held items)
Cheat code from the system (included cheats are listed in docs)
Trainer Battles Increased difficulty focusing on Gym Leaders/Elite 4, Rivals, Team Aqua/Magma Battles, Route Mini-Bosses, and Optional Mini-Bosses (over 100 battles total!)
Several more Optional Boss Trainer battles are elsewhere (hopefully with good enough rewards to actually incentivize the player to do the battles!)
Some of the Gen 4 music
Balance changes for Pokémon to match Radical Red, including type changes, stat updates, ability updates, learnset updates, etc. Differences from the RR balance changes are explicitly noted in the documentation, but the goal for this was to be able to match the data on in order to reuse the damage calculator at
Some small story changes, mostly to line up several difficult battles
Post-game Legendary events, including access to Mystery Gift locations from vanilla Emerald
QoL Improvements
Dont need to teach HMs to use them, forgettable if you did teach one
Reusable TMs
Held Items are restored after battles
Expanded Bag pocket size, added Mega Stones pocket
Bag sort by Name and sort by Amount per pocket
Can register multiple Key Items
PokeVial can be used infinitely to heal your party from anywhere
Access to the PC from anywhere
Time changer
Stat Editor (for EVs and IVs given in Mauville)
IV Perfecter NPC in Mauville
Hidden Power type changer NPC in Mauville
Toggleable Infinite Repel
Toggleable Auto Run
Hold R to speed through NPC dialogue
Option to rename a Pokémon in the party menu
Option to relearn level-up moves and egg-moves for a Pokémon in the party menu
Move Pokémon around in the party menu more easily with Select or R
Move-tutor moves converted to TMs for teaching anywhere; no more move tutors in-game
Item care packages
Including Infinite Candy, type-boosting Hold Items, type-resisting Berries, plus a lot more
Ability Capsules and Ability Patches to easily change between abilities for a Pokémon
Added a second nurse to every Pokémon Center that can:
Change Pokémons natures
Swap genders for Pokémon with gender-specific evolutions
Set Pokémon directly to the Level Cap
Quick throw for Poké Balls in battle
Can scroll through options easily by holding L
Minimal Grinding Mode
Same as RRs. MGM on: all Pokémon are guaranteed to have perfect IVs, and EVs are not obtainable by players nor NPC trainers. MGM off: IVs are random, EVs are obtainable, options for instant EV and IV customization still provided, and NPC trainers will have perfect IVs and will be EV-trained.
Difficulty Modes
Normal: the intended difficulty of this game, and the one it was balanced for. Boss battles will be difficult, you cannot access the Bag during trainer battles, and the battle style is forced to Set.
Easy: this experience should still be harder than a vanilla Pokemon game but should be considerably easier than Normal mode. All Boss Pokemon will be 2 levels lower than in Normal mode. Additionally, you can access the Bag during trainer battles, and you can change the battle style to Shift if desired, but it will still be Set by default.
Randomizer
Accessed in-game.
The player can choose between normal species randomization (fully random), scaled species randomization (Pokemon randomize into Pokemon with similar base stats), and Legendary-aware species randomization (fully random, but ensures Legendaries get randomized into Legendaries), all of which applies to encounterable Pokemon as well as regular NPC trainers Pokemon. Boss NPC trainers will never be randomized.
Ability randomization is also configurable and is independent of species randomization.
A list of abilities that are included/excluded from the randomizer is in the documentation.
Info for Stat Editor, IV Perfecter NPC, and Hidden Power type changer NPC
In Minimal Grinding Mode:
IV Perfecter NPC is not enabled, you can just use the Stat Editor to perfect your IVs
Stat Editor can only change IVs and can change them freely. Cannot change EVs.
Hidden Power type changer NPC can change HP type freely, with no limitations.
NOT in Minimal Grinding Mode:
IV Perfecter NPC: You get to perfect the IVs of 5 Pokemon per Gym Badge earned. After all 8 Gym Badges are obtained, you can use the IV Perfecter NPC freely.
Stat Editor: You can edit the EVs of any Pokemon freely. You can only change the IVs of a Pokemon who has had their IVs perfected by the IV Perfecter NPC, and you can change those Pokemon’s IVs freely.
Hidden Power type changer NPC: can only change the HP type of a Pokemon who has had their IVs perfected by the IV Perfecter NPC.
Credits and Special Thanks
iriv24(Creator)
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